If pointless contracts are going to stay in the game, we need better guidelines on them. Rage quits within the first 2 minutes shouldn’t consume contracts. If a player never enters a game, their contract shouldn’t be consumed.
What are some more “conditions” that you guys think should be set in place for contract consumption?
I think a fair compromise would be if a player quits after half time, players should consume contracts. If it’s in the first half, no contracts should be used. That way at least you’re getting a few hundred MT
If you accept the fundamental structure, it shouldn’t be altered for quits, even before game start.
Otherwise people can dash out without penalty in Contracts. Definitely for 1st game in an Unlimited series, people would match quit match quit match quit until they get a match with a much worse lineup.